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27
legacyver/legacypacket/item_stack_response.go
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27
legacyver/legacypacket/item_stack_response.go
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package legacypacket
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import (
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"github.com/akmalfairuz/legacy-version/legacyver/proto"
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"github.com/sandertv/gophertunnel/minecraft/protocol"
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"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
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)
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// ItemStackResponse is sent by the server in response to an ItemStackRequest packet from the client. This
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// packet is used to either approve or reject ItemStackRequests from the client. If a request is approved, the
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// client will simply continue as normal. If rejected, the client will undo the actions so that the inventory
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// should be in sync with the server again.
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type ItemStackResponse struct {
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// Responses is a list of responses to ItemStackRequests sent by the client before. Responses either
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// approve or reject a request from the client.
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// Vanilla limits the size of this slice to 4096.
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Responses []proto.ItemStackResponse
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}
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// ID ...
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func (*ItemStackResponse) ID() uint32 {
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return packet.IDItemStackResponse
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}
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func (pk *ItemStackResponse) Marshal(io protocol.IO) {
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protocol.Slice(io, &pk.Responses)
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}
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