initial commit
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81
packbuilder/items.go
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81
packbuilder/items.go
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package packbuilder
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import (
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"encoding/json"
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"fmt"
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"github.com/df-mc/dragonfly/server/world"
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"golang.org/x/image/colornames"
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"image"
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"image/png"
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"os"
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"path/filepath"
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"strings"
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_ "unsafe" // Imported for compiler directives.
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)
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// buildItems builds all the item-related files for the resource pack. This includes textures, language
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// entries and item atlas.
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func buildItems(dir string, customItems []world.CustomItem) (count int, lang []string) {
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if err := os.Mkdir(filepath.Join(dir, "items"), os.ModePerm); err != nil {
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panic(err)
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}
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if err := os.MkdirAll(filepath.Join(dir, "textures/items"), os.ModePerm); err != nil {
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panic(err)
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}
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textureData := make(map[string]any)
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for _, item := range customItems {
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identifier, _ := item.EncodeItem()
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lang = append(lang, fmt.Sprintf("item.%s.name=%s", identifier, item.Name()))
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name := strings.Split(identifier, ":")[1]
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textureData[name] = map[string]string{"textures": fmt.Sprintf("textures/items/%s.png", name)}
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buildItemTexture(dir, name, item.Texture())
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count++
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}
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buildItemAtlas(dir, map[string]any{
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"resource_pack_name": "vanilla",
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"texture_name": "atlas.items",
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"texture_data": textureData,
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})
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return
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}
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// buildItemTexture creates a PNG file for the item from the provided image and name and writes it to the pack.
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func buildItemTexture(dir, name string, img image.Image) {
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texture, err := os.Create(filepath.Join(dir, "textures/items", name+".png"))
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if err != nil {
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panic(err)
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}
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if img == nil {
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im := image.NewAlpha(image.Rect(0, 0, 64, 64))
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for x := 0; x < im.Bounds().Dx(); x++ {
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for y := 0; y < im.Bounds().Dy(); y++ {
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im.Set(x, y, colornames.Goldenrod)
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}
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}
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img = im
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}
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if err := png.Encode(texture, img); err != nil {
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_ = texture.Close()
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panic(err)
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}
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if err := texture.Close(); err != nil {
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panic(err)
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}
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}
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// buildItemAtlas creates the identifier to texture mapping and writes it to the pack.
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func buildItemAtlas(dir string, atlas map[string]any) {
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b, err := json.Marshal(atlas)
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if err != nil {
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panic(err)
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}
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if err := os.WriteFile(filepath.Join(dir, "textures/item_texture.json"), b, 0666); err != nil {
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panic(err)
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}
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}
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