Add 1.21.30
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@@ -112,9 +112,11 @@ func (x *CameraPreset) Marshal(r protocol.IO) {
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protocol.OptionalFunc(r, &x.RotY, r.Float32)
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protocol.OptionalFunc(r, &x.RotationSpeed, r.Float32)
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protocol.OptionalFunc(r, &x.SnapToTarget, r.Bool)
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protocol.OptionalFunc(r, &x.HorizontalRotationLimit, r.Vec2)
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protocol.OptionalFunc(r, &x.VerticalRotationLimit, r.Vec2)
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protocol.OptionalFunc(r, &x.ContinueTargeting, r.Bool)
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if IsProtoGTE(r, ID748) {
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protocol.OptionalFunc(r, &x.HorizontalRotationLimit, r.Vec2)
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protocol.OptionalFunc(r, &x.VerticalRotationLimit, r.Vec2)
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protocol.OptionalFunc(r, &x.ContinueTargeting, r.Bool)
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}
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if IsProtoGTE(r, ID766) {
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protocol.OptionalFunc(r, &x.TrackingRadius, r.Float32)
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}
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@@ -123,7 +125,9 @@ func (x *CameraPreset) Marshal(r protocol.IO) {
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protocol.OptionalFunc(r, &x.Radius, r.Float32)
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protocol.OptionalFunc(r, &x.AudioListener, r.Uint8)
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protocol.OptionalFunc(r, &x.PlayerEffects, r.Bool)
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protocol.OptionalFunc(r, &x.AlignTargetAndCameraForward, r.Bool)
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if IsProtoGTE(r, ID748) {
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protocol.OptionalFunc(r, &x.AlignTargetAndCameraForward, r.Bool)
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}
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if IsProtoGTE(r, ID766) {
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protocol.OptionalMarshaler(r, &x.AimAssist)
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}
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