fix field not being upgraded/downgraded

This commit is contained in:
AkmalFairuz
2025-06-18 23:57:04 +07:00
parent fd5e43eea7
commit 7b086bbf7a

View File

@@ -256,13 +256,14 @@ func (p *Protocol) downgradePackets(pks []packet.Packet, conn *minecraft.Conn) [
}
}
pks[pkIndex] = &legacypacket.ResourcePacksInfo{
TexturePackRequired: pk.TexturePackRequired,
HasAddons: pk.HasAddons,
HasScripts: pk.HasScripts,
WorldTemplateUUID: pk.WorldTemplateUUID,
WorldTemplateVersion: pk.WorldTemplateVersion,
TexturePacks: texturePacks,
PackURLs: packURLs,
TexturePackRequired: pk.TexturePackRequired,
HasAddons: pk.HasAddons,
HasScripts: pk.HasScripts,
ForceDisableVibrantVisuals: pk.ForceDisableVibrantVisuals,
WorldTemplateUUID: pk.WorldTemplateUUID,
WorldTemplateVersion: pk.WorldTemplateVersion,
TexturePacks: texturePacks,
PackURLs: packURLs,
}
case *packet.InventorySlot:
pks[pkIndex] = &legacypacket.InventorySlot{
@@ -587,6 +588,7 @@ func (p *Protocol) downgradePackets(pks []packet.Packet, conn *minecraft.Conn) [
ServerID: pk.ServerID,
WorldID: pk.WorldID,
ScenarioID: pk.ScenarioID,
OwnerID: pk.OwnerID,
UseBlockNetworkIDHashes: pk.UseBlockNetworkIDHashes,
ServerAuthoritativeSound: pk.ServerAuthoritativeSound,
}
@@ -827,12 +829,13 @@ func (p *Protocol) upgradePackets(pks []packet.Packet, conn *minecraft.Conn) []p
}
}
pks[pkIndex] = &packet.ResourcePacksInfo{
TexturePackRequired: pk.TexturePackRequired,
HasAddons: pk.HasAddons,
HasScripts: pk.HasScripts,
WorldTemplateUUID: pk.WorldTemplateUUID,
WorldTemplateVersion: pk.WorldTemplateVersion,
TexturePacks: texturePacks,
TexturePackRequired: pk.TexturePackRequired,
HasAddons: pk.HasAddons,
HasScripts: pk.HasScripts,
ForceDisableVibrantVisuals: pk.ForceDisableVibrantVisuals,
WorldTemplateUUID: pk.WorldTemplateUUID,
WorldTemplateVersion: pk.WorldTemplateVersion,
TexturePacks: texturePacks,
}
case *legacypacket.InventorySlot:
pks[pkIndex] = &packet.InventorySlot{
@@ -1143,6 +1146,7 @@ func (p *Protocol) upgradePackets(pks []packet.Packet, conn *minecraft.Conn) []p
ServerID: pk.ServerID,
WorldID: pk.WorldID,
ScenarioID: pk.ScenarioID,
OwnerID: pk.OwnerID,
UseBlockNetworkIDHashes: pk.UseBlockNetworkIDHashes,
ServerAuthoritativeSound: pk.ServerAuthoritativeSound,
}