Add 1.20.70 & 1.20.60 support + Fix crafting issue (#9)
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@@ -103,7 +103,9 @@ func (pk *PlayerAuthInput) Marshal(io protocol.IO) {
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}
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if pk.InputData.Load(packet.InputFlagClientPredictedVehicle) {
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io.Vec2(&pk.VehicleRotation)
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if proto.IsProtoGTE(io, proto.ID662) {
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io.Vec2(&pk.VehicleRotation)
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}
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io.Varint64(&pk.ClientPredictedVehicle)
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}
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