allow ClientCacheStatus to not be manually disabled
This commit is contained in:
@@ -179,7 +179,7 @@ func (p *Protocol) downgradePackets(pks []packet.Packet, conn *minecraft.Conn) [
|
||||
for pkIndex, pk := range pks {
|
||||
switch pk := pk.(type) {
|
||||
case *packet.ClientCacheStatus:
|
||||
pk.Enabled = false // TODO: enable when chunk translation is not broken
|
||||
// pk.Enabled = false // TODO: enable when chunk translation is not broken
|
||||
case *packet.SetActorMotion:
|
||||
pks[pkIndex] = &legacypacket.SetActorMotion{
|
||||
EntityRuntimeID: pk.EntityRuntimeID,
|
||||
@@ -756,7 +756,7 @@ func (p *Protocol) upgradePackets(pks []packet.Packet, conn *minecraft.Conn) []p
|
||||
for pkIndex, pk := range pks {
|
||||
switch pk := pk.(type) {
|
||||
case *packet.ClientCacheStatus:
|
||||
pk.Enabled = false // TODO: enable when chunk translation is not broken
|
||||
// pk.Enabled = false // TODO: enable when chunk translation is not broken
|
||||
case *legacypacket.SetActorMotion:
|
||||
pks[pkIndex] = &packet.SetActorMotion{
|
||||
EntityRuntimeID: pk.EntityRuntimeID,
|
||||
|
||||
Reference in New Issue
Block a user