Add 1.21.2 & 1.21.0 support
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40
legacyver/legacypacket/disconnect.go
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40
legacyver/legacypacket/disconnect.go
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package legacypacket
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import (
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"github.com/akmalfairuz/legacy-version/legacyver/proto"
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"github.com/sandertv/gophertunnel/minecraft/protocol"
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"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
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)
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// Disconnect may be sent by the server to disconnect the client using an optional message to send as the
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// disconnect screen.
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type Disconnect struct {
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// Reason is the reason for the disconnection. It seems as if this field has no use other than for
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// telemetry reasons as it does not affect the message that gets displayed on the disconnect screen.
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Reason int32
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// HideDisconnectionScreen specifies if the disconnection screen should be hidden when the client is
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// disconnected, meaning it will be sent directly to the main menu.
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HideDisconnectionScreen bool
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// Message is an optional message to show when disconnected. This message is only written if the
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// HideDisconnectionScreen field is set to true.
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Message string
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// FilteredMessage is a filtered version of Message with all the profanity removed. The client will use
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// this over Message if this field is not empty and they have the "Filter Profanity" setting enabled.
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FilteredMessage string
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}
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// ID ...
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func (*Disconnect) ID() uint32 {
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return packet.IDDisconnect
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}
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func (pk *Disconnect) Marshal(io protocol.IO) {
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io.Varint32(&pk.Reason)
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io.Bool(&pk.HideDisconnectionScreen)
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if !pk.HideDisconnectionScreen {
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io.String(&pk.Message)
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if proto.IsProtoGTE(io, proto.ID712) {
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io.String(&pk.FilteredMessage)
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}
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}
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}
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