package packbuilder import ( "encoding/json" "os" "path/filepath" "strconv" "strings" "github.com/google/uuid" "github.com/sandertv/gophertunnel/minecraft/resource" ) // buildManifest creates a JSON manifest file for the client to be able to read the resource pack. It creates // basic information and writes it to the pack. func buildManifest(dir, version string, headerUUID, moduleUUID uuid.UUID) { m, err := json.Marshal(resource.Manifest{ FormatVersion: 2, Header: resource.Header{ Name: "dragonfly auto-generated resource pack", Description: "This resource pack contains auto-generated content from dragonfly", UUID: headerUUID, Version: [3]int{0, 0, 1}, MinimumGameVersion: parseVersion(version), }, Modules: []resource.Module{ { UUID: moduleUUID.String(), Description: "This resource pack contains auto-generated content from dragonfly", Type: "resources", Version: [3]int{0, 0, 1}, }, }, }) if err != nil { panic(err) } if err := os.WriteFile(filepath.Join(dir, "manifest.json"), m, 0666); err != nil { panic(err) } } // parseVersion parses the version passed in the format of a.b.c as a [3]int. func parseVersion(ver string) [3]int { frag := strings.Split(ver, ".") if len(frag) != 3 { panic("invalid version number " + ver) } a, _ := strconv.ParseInt(frag[0], 10, 64) b, _ := strconv.ParseInt(frag[1], 10, 64) c, _ := strconv.ParseInt(frag[2], 10, 64) return [3]int{int(a), int(b), int(c)} }