package legacypacket import ( "github.com/akmalfairuz/legacy-version/legacyver/proto" "github.com/sandertv/gophertunnel/minecraft/protocol" "github.com/sandertv/gophertunnel/minecraft/protocol/packet" ) // ItemRegistry is sent by the server to send the client a list of available items and attach client-side // components to a custom item. This packet was formerly known as the ItemComponent packet before 1.21.60, // which did not include item definitions but only the components. type ItemRegistry struct { // Items is a list of all items with their legacy IDs which are available in the game. Failing to send any // of the items that are in the game will crash mobile clients. Any custom components are also attached to // the items in this list. Items []proto.ItemEntry } // ID ... func (*ItemRegistry) ID() uint32 { return packet.IDItemRegistry } // Marshal ... func (pk *ItemRegistry) Marshal(io protocol.IO) { protocol.Slice(io, &pk.Items) }