package legacypacket import ( "github.com/akmalfairuz/legacy-version/legacyver/proto" "github.com/sandertv/gophertunnel/minecraft/protocol" "github.com/sandertv/gophertunnel/minecraft/protocol/packet" ) // ItemStackResponse is sent by the server in response to an ItemStackRequest packet from the client. This // packet is used to either approve or reject ItemStackRequests from the client. If a request is approved, the // client will simply continue as normal. If rejected, the client will undo the actions so that the inventory // should be in sync with the server again. type ItemStackResponse struct { // Responses is a list of responses to ItemStackRequests sent by the client before. Responses either // approve or reject a request from the client. // Vanilla limits the size of this slice to 4096. Responses []proto.ItemStackResponse } // ID ... func (*ItemStackResponse) ID() uint32 { return packet.IDItemStackResponse } func (pk *ItemStackResponse) Marshal(io protocol.IO) { protocol.Slice(io, &pk.Responses) }