Files
legacy-version/legacyver/legacypacket/set_actor_link.go
2025-01-01 13:40:15 +07:00

26 lines
818 B
Go

package legacypacket
import (
"github.com/akmalfairuz/legacy-version/legacyver/proto"
"github.com/sandertv/gophertunnel/minecraft/protocol"
"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
)
// SetActorLink is sent by the server to initiate an entity link client-side, meaning one entity will start
// riding another.
type SetActorLink struct {
// EntityLink is the link to be set client-side. It links two entities together, so that one entity rides
// another. Note that players that see those entities later will not see the link, unless it is also sent
// in the AddActor and AddPlayer packets.
EntityLink proto.EntityLink
}
// ID ...
func (*SetActorLink) ID() uint32 {
return packet.IDSetActorLink
}
func (pk *SetActorLink) Marshal(io protocol.IO) {
protocol.Single(io, &pk.EntityLink)
}