# VexoraDevelopment VexoraDevelopment builds high-performance Minecraft: Bedrock server tooling and game infrastructure. ## What we build - **Core engine forks** for Bedrock server development. - **Practice platform modules** (`app`, `platform`, `domain`, `storage`) with clean boundaries. - **Gameplay systems**: Hub, FFA, Duels, Training, ranks, cosmetics, statistics. - **Ops tooling**: profiling, diagnostics, structured logging, runtime status commands. ## Architecture - `app` - bootstrapping, runtime wiring, command registration. - `platform` - adapters, services, UI/forms, game-facing integrations. - `domain` - business logic, managers, use-cases. - `storage` - persistence layer and data providers. ## Stack - Primary stack: **Go (Golang)**. - Legacy/prototype modules are sometimes implemented in **PHP**. ## Engineering principles - Predictable module boundaries. - Runtime safety first (deadlock avoidance, transaction discipline, watchdogs). - Observability by default (debug traces, pprof, status metrics). - Backward-compatible, incremental delivery. ## Current focus - Stabilizing world/teleport transaction flows. - Finishing duel/training lifecycle phases. - Expanding ranked systems and moderation tooling. - Improving hub UX, holograms, and cosmetic integrations. ## Community - VK: [vk.com/vexora](https://vk.com/vexora) - Telegram: [t.me/vexoratg](https://t.me/vexoratg) ## Contributing We prefer focused PRs with clear scope and reproducible test steps. If you want to collaborate on gameplay systems, infra, or engine-level work, open an issue or discussion in the target repository.