sync latest item entries for runtime-id remap stability

This commit is contained in:
2026-02-25 21:22:45 +03:00
parent 1fd1d099bf
commit 109f1f990b
3 changed files with 54 additions and 4 deletions

View File

@@ -63,6 +63,16 @@ type DefaultItemTranslator struct {
infoUpdateRID int32
}
func (t *DefaultItemTranslator) SyncLatestEntries(entries []protocol.ItemEntry) {
for _, entry := range entries {
version := uint8(protocol.ItemEntryVersionDataDriven)
if entry.Version >= 0 && entry.Version <= 255 {
version = uint8(entry.Version)
}
t.latest.UpsertEntryRID(entry.Name, int32(entry.RuntimeID), version, entry.Data)
}
}
func NewItemTranslator(mapping mapping.Item, latestMapping mapping.Item, blockMapping mapping.Block, blockMappingLatest mapping.Block) *DefaultItemTranslator {
infoUpdateRID, _ := mapping.ItemNameToRuntimeID("minecraft:info_update")
return &DefaultItemTranslator{mapping: mapping, latest: latestMapping, blockMapping: blockMapping, blockMappingLatest: blockMappingLatest,

View File

@@ -193,6 +193,18 @@ func (p *Protocol) ConvertFromLatest(pk packet.Packet, conn *minecraft.Conn) []p
}
func (p *Protocol) downgradePackets(pks []packet.Packet, conn *minecraft.Conn) []packet.Packet {
if it, ok := p.itemTranslator.(*DefaultItemTranslator); ok {
if len(p.Items) > 0 {
it.SyncLatestEntries(p.Items)
}
if conn != nil {
gameItems := conn.GameData().Items
if len(gameItems) > 0 {
it.SyncLatestEntries(gameItems)
}
}
}
translator, ok := p.blockTranslator.(*DefaultBlockTranslator)
if !ok {
return pks
@@ -202,7 +214,7 @@ func (p *Protocol) downgradePackets(pks []packet.Packet, conn *minecraft.Conn) [
case *packet.DimensionData:
translator.dimensionDefinitions = pk.Definitions
case *packet.ClientCacheStatus:
// pk.Enabled = false // TODO: enable when chunk translation is not broken
//pk.Enabled = false // TODO: enable when chunk translation is not broken
case *packet.SetActorMotion:
pks[pkIndex] = &legacypacket.SetActorMotion{
EntityRuntimeID: pk.EntityRuntimeID,
@@ -534,8 +546,12 @@ func (p *Protocol) downgradePackets(pks []packet.Packet, conn *minecraft.Conn) [
pk.GameVersion = p.ver
pk.BaseGameVersion = p.ver
items := make([]proto.LegacyItemRegistryEntry, len(p.Items))
for i, it := range p.Items {
sourceItems := p.Items
if len(sourceItems) == 0 && conn != nil {
sourceItems = conn.GameData().Items
}
items := make([]proto.LegacyItemRegistryEntry, len(sourceItems))
for i, it := range sourceItems {
items[i] = (&proto.LegacyItemRegistryEntry{}).FromLatest(it)
}
@@ -844,7 +860,7 @@ func (p *Protocol) upgradePackets(pks []packet.Packet, conn *minecraft.Conn) []p
for pkIndex, pk := range pks {
switch pk := pk.(type) {
case *packet.ClientCacheStatus:
// pk.Enabled = false // TODO: enable when chunk translation is not broken
pk.Enabled = false
case *legacypacket.SetActorMotion:
pks[pkIndex] = &packet.SetActorMotion{
EntityRuntimeID: pk.EntityRuntimeID,

View File

@@ -19,6 +19,7 @@ type Item interface {
ItemRuntimeIDToData(int32) (map[string]any, bool)
RegisterEntry(string) int32
RegisterEntryRID(string, int32, uint8, map[string]any)
UpsertEntryRID(string, int32, uint8, map[string]any)
Air() int32
ItemVersion() uint16
ItemEntries() []ItemEntry
@@ -159,6 +160,29 @@ func (m *DefaultItemMapping) RegisterEntryRID(name string, rid int32, version ui
}
}
func (m *DefaultItemMapping) UpsertEntryRID(name string, rid int32, version uint8, data map[string]any) {
defer m.mu.Unlock()
m.mu.Lock()
if oldRID, ok := m.itemNamesToRuntimeIDs[name]; ok && oldRID != rid {
delete(m.itemRuntimeIDsToNames, oldRID)
delete(m.itemRuntimeIDToVersion, oldRID)
delete(m.itemRuntimeIDToData, oldRID)
}
if oldName, ok := m.itemRuntimeIDsToNames[rid]; ok && oldName != name {
delete(m.itemNamesToRuntimeIDs, oldName)
}
m.itemNamesToRuntimeIDs[name] = rid
m.itemRuntimeIDsToNames[rid] = name
m.itemRuntimeIDToVersion[rid] = version
if data != nil {
m.itemRuntimeIDToData[rid] = data
} else {
delete(m.itemRuntimeIDToData, rid)
}
}
func (m *DefaultItemMapping) Air() int32 {
defer m.mu.Unlock()
m.mu.Lock()