Files
legacy-version/legacyver/legacypacket/transfer.go
AkmalFairuz 9677eef999 Add 1.21.20
2025-01-01 12:34:03 +07:00

32 lines
918 B
Go

package legacypacket
import (
"github.com/akmalfairuz/legacy-version/legacyver/proto"
"github.com/sandertv/gophertunnel/minecraft/protocol"
"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
)
// Transfer is sent by the server to transfer a player from the current server to another. Doing so will
// fully disconnect the client, bring it back to the main menu and make it connect to the next server.
type Transfer struct {
// Address is the address of the new server, which might be either a hostname or an actual IP address.
Address string
// Port is the UDP port of the new server.
Port uint16
// ReloadWorld currently has an unknown usage.
ReloadWorld bool
}
// ID ...
func (*Transfer) ID() uint32 {
return packet.IDTransfer
}
func (pk *Transfer) Marshal(io protocol.IO) {
io.String(&pk.Address)
io.Uint16(&pk.Port)
if proto.IsProtoGTE(io, proto.ID729) {
io.Bool(&pk.ReloadWorld)
}
}