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gamestatus/README.md

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# gamestatus
Small Go library for querying game server status.
Current support:
- Minecraft Java
- Minecraft Bedrock
- Source / A2S servers
- Rust servers
- Counter-Strike 2 servers
- Valve/Source servers
The project is structured so other game protocols can be added later. Rust currently uses the same A2S-based transport layer as Source-style servers.
## Features
- Java status ping
- Java full query
- Bedrock RakNet ping
- Bedrock full query
- Source A2S info
- Source A2S players and rules via full query
- Rust query via the same Source/A2S layer
- CS2 query via the same Source/A2S layer
- Valve query via the same Source/A2S layer
- Optional SRV lookup
- Simple MOTD cleanup helper
## Install
```bash
go get github.com/VexoraDevelopment/gamestatus
```
## CLI
The repository also ships a small CLI in `cmd/gamestatus`.
Build locally:
```bash
go build -o gamestatus ./cmd/gamestatus
```
Examples:
```bash
gamestatus mc.hypixel.net
gamestatus java -json mc.hypixel.net
gamestatus bedrock -query play.example.com:19132
gamestatus source 127.0.0.1:27015
gamestatus rust 127.0.0.1:28015
gamestatus cs2 127.0.0.1:27015
gamestatus valve 127.0.0.1:27015
gamestatus auto -pretty localhost
gamestatus java -motd-raw mc.hypixel.net
```
If you prefer prebuilt binaries, use the files attached to GitHub Releases.
## Quick Start
```go
package main
import (
"fmt"
"time"
"github.com/VexoraDevelopment/gamestatus"
)
func main() {
client := gamestatus.NewAll(3 * time.Second)
info, err := client.Java.Connect("hypixel.net", 25565)
if err != nil {
panic(err)
}
fmt.Println(info.Edition)
fmt.Println(info.Address, info.Port)
fmt.Println(info.Version)
fmt.Println(info.Online, "/", info.Slots)
fmt.Println(info.MOTD)
}
```
## Packages
- `github.com/VexoraDevelopment/gamestatus`
- `github.com/VexoraDevelopment/gamestatus/java`
- `github.com/VexoraDevelopment/gamestatus/bedrock`
- `github.com/VexoraDevelopment/gamestatus/source`
- `github.com/VexoraDevelopment/gamestatus/text`
## Releases
Pushing a tag like `v1.0.1` triggers GitHub Actions and publishes release archives for:
- Windows
- Linux
- macOS
using the `gamestatus` CLI binary from `cmd/gamestatus`.
## Notes
- `ServerInfo` is a plain struct and can be stored however you want.